Ever wondered what was going on behind the scenes when you played your NES? This clever Deconstructulator shows exactly what you wanted to know in terms of how the graphics are handled. Here is a short extract from the creator about the Deconstructulator;

“This is a deconstructed Nintendo emulator that shows how sprites and sprite memory are handled while a game is being played. The intent is to show insight for how software and hardware work, given the relatively simple example of a minimal architecture from an old game console system.”

Visit the Deconstructulator site to watch a demonstration or to play Mario

Playing this game and seeing what is actually happens with the graphics brings back memories of when I was younger and wanted to be a video game designer. [via Gnomes Lair]

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