In the world of video games getting more and more complicated with amazing graphics its cool to see people doing the opposite as an experiment.

Here’s an experiment in keeping things small and confined to one Javascript file. There are no external image files or anything, everything is rendered with Javascript using either canvas elements or old fashioned div-making tactics (for IE). The sprites are stored in custom encoded strings in a format that only allows 4 colors for each sprite but in turn only takes up around 40-60 bytes per sprite.

Read more about how a Super Mario gaming script of only 14kb was created at Nihilogic

TAGS: , ,